04-21-2019 05:35 AM
sorry for the delay.
The problem is solved now.
Thanks to your sample I found the most simplest reason:
I simply forgot to call NCSInit(); on app-start, on both windows- and mac-app.
For reasonns I don't know, this didn't have any consequences on windows, but on the mac-side it causes this trouble.
05-07-2019 07:46 PM
On Windows when linking against the dlls, NCSInit() and NCSShutdown() area automatically called in dll attach/detach. On other platforms (Linux, Mac, iOS, Android) or when linking against the static libraries, the application must call these functions. They are reference counted and thread safe so calling them multiple times is safe.
05-08-2019 02:13 AM
For future releases I suggest to add a proper error-message, if NCSInit() was not called instead of just crashing.
This was basically my initial question, what these errors mean.
Would have saved me and us many hours of work.