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New Contributor
Posts: 2
Registered: ‎11-25-2019
Accepted Solution

3D-displaying at higher zoom levels using Terrain Editor

Hi all,

 

I am using Terrain Edit Tools of the Terrain Editor (Photogrammetry) to make my DTMs more accurate. Using anaglyph glasses, 3D-displaying works well up to zoom level 2:1. At higher levels, such as 2x, the two images don`t reveal an stereoscopic image anymore, as the images are too far part on the display.

 

Is there a way to support the limited capacity of my visual cortex (brain) to fuse the images into the perception of a three-dimensional scene by changing the settings of the Terrain Editor?

 

Regards,

 

Thomas

Technical Evangelist
Posts: 862
Registered: ‎10-01-2015

Re: 3D-displaying at higher zoom levels using Terrain Editor

[ Edited ]

Hi Thomas,

 

If you check out the Help page for "Terrain Editor Workflows" and look for the "Using Moving Image/Fixed Cursor" section you should find the instructions for adjusting x parallax (which I think is what you are asking for).

 

https://hexagongeospatial.fluidtopics.net/reader/fH0o7KrMKUViXGUeoilQuA/MItbYsK2xgldteN7I0DX5Q

 

parallax.PNG

 

Cheers

 

Ian Anderson
Chief Product Owner, Desktop Remote Sensing
Hexagon Geospatial
New Contributor
Posts: 2
Registered: ‎11-25-2019

Re: 3D-displaying at higher zoom levels using Terrain Editor

Hi Ian,

 

thank you very much for your reply.

 

I was aware of that Help Page and tried the workflow. Turned out that I didn`t scroll enough - only in the order of 1-2 meters (elevation), but around 10m are necessary to adjust the parallax in my case. Works perfect now.

 

Thank you again,

 

Thomas